Pipeline section: SCENE\TRANSPARENT_PASSES\MOTIONBLUR_AND_DEPTHOFFIELD_PO\MB\VELOCITY BUFFER\PACK VELOCITY Pipeline section: CREATE_DEFERRED_BUFFERS GPU status: Timeout - long running shader or operation Pipeline section: ATMOSPHERE_UPDATE_LUT GPU status: Timeout - long running shader or operation Gpu_crash.log errors: GPU status: Timeout - long running shader or operation MSAA: 1 MSAAQuality: 0 MiscFlags: 0 Run from internal: No Width: 16 Height: 32 Mips: 3 Format: 78 ArraySize: 1 BindFlags: 8 CPUFlags: 0 Usage: 0 R_enable_full_gpu_sync = 2 to get to the source of the problem. Gpu_error.log for more details, raise value of r_gpuMarkers and / or run with (0x887A0005) DXGI_ERROR_DEVICE_REMOVED The GPU device instance has been suspended. You may typically see the following errors in the logs. Those connectivity issues may occur due to timeouts from your video/graphics card. Additional errors display including 1507 issues.Game tries to open, minimizes, flickering - ends with crash.Game runs, black window, music continues playing - ends with crash.Game runs, black window and flickering - ends with crash.GPU status: Timeout - long running shader or operation If you have crashes, the gpu_error.log should have more information. Add the following line to the file: r_gpuMarkers = 3. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |